nintendoeverything.com - 7/7/2009
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Even though Red Steel 2 is considerably different than its predecessor, the development team that created the first title is comprised of many members who worked on the original title. Creative director Jason Vandenberghe spoke about this with the press last week, in addition to the fact there ...
What Wii MotionPlus Really Does For Red Steel 2
kotaku.com 8/6/2009 — I recently asked the creative director of Red Steel 2 what the required MotionPlus attachment adds to his Wii game. He asked me if I wanted the marketing answer or the technological answer.
I wanted the technical answer, of course.
But first ...
New Gameplay Information For Red Steel 2
wiiblog.net 9/18/2009 — For many Red Steel 2 is the most anticipated game of the year. It’s the first title to work exclusively with Wii Remote MotionPlus, and actually beat Nintendo to the punch with that. During a Q&A with fans on their forum, we learn a bit more about the upcoming FPS title. Here’s ...
4CR Impressions - Red Steel 2
4colorrebellion.com 6/3/2009 —
Remember when the original Red Steel was announced and you were totally like “Holy crap I can swing a sword around and cut up some deserving Yakuza,” but then the game came out and all it did was register your motion as one of maybe ...
Red Steel 2 Preview
wii.ign.com 6/2/2009 — June 1, 2009 - You could say that after the release of Red Steel in 2006, Ubisoft's franchise tucked its tail and ran into a dark cave to hibernate and perhaps regroup, but I prefer to use a different analogy because, having finally played and ...
Red Steel 2 Confirmed for Wii Motion Plus Only
nintendo-games-center.com 5/17/2009 — It’s been confirmed that Red Steel 2 for the Nintendo Wii is being developed for the Wii Motion Plus addon only. This means that if you don’t plan on purchasing the WMP addon, then you won’t be able to play Red Steel 2.
I really don’t know why you wouldn’t want ...
Red Steel 2 “one of the best looking games on the Wii”
nintendoeverything.com 7/8/2009 — In the 45th issue of the Official Nintendo Magazine, creative director of Red Steel 2 Jason Vandenberghe spoke about his latest project. In the interview, Vandenberghe made some audacious statements, including a claim that the game is “one of the best looking games on the ...
Red Steel 2 Hands On: Now With Ninjas!
kotaku.com 8/25/2009 — Ubisoft had a newly playable copy of Red Steel 2 at Gamescom, its cowboy-samurai western now full of ninja and 360-degree Wii MotionPlus-powered sword swingin'. And I nearly had my delicate wrist snapped off playing the thing.
After getting a ...
Red Steel 2 - What We Know
wiiblog.net 4/30/2009 —
To me Red Steel is one of the most disappointing games ever. The games isn’t awful mind you, but it was such a let down. Going into the Nintendo Wii launch, the idea of sword fighting was high on everyone’s list. Including my own. The hype for Red Steel was getting so big that ...
Red Steel 2 Preview Up On Gamestop
wiiblog.net 5/4/2009 — If you really can’t wait until we’re closer to 11/24/09 to make sure you’ll own Red Steel 2, you should know the pre-order is up on Gamestop .
This is of course good news, but a mystery comes along with pre-order. What does MP mean? To be more precise, what does Red Steel 2 ...
How Red Steel 2 focused on the swords instead of the guns
destructoid.com 7/7/2009 —
Late last week, Red Steel 2's creative director Jason Vandenberghe spoke to members of press -- by way of satellite, all the way from France -- in Ubisoft San Francisco last week. He gave a little run down on all things Red Steel 2 , ...